An exciting new adventure game is coming on Hallowe'en: The Cat Lady.
The story goes that as Susan Ashworth, a grieving widow, nears her suicide attempt, she is approached by five strangers known as The Parasites. These five lead her down a path of not heroism but selfish gain in the hope that their reward can give her life meaning again.
Retro City Rampage is a fantastic title from indie developer VBlank Entertainment. After a long wait, the game has finally released on Steam, PS3, and Vita. WiiWare and Xbox Live Arcade versions are on their way. The game is only $15. Well worth it. You'll definitely want this game.
I bought the game yesterday and spent the better half of the day playing it. It's really, really deep. There is a ton of replayability here. Because of that, and because of the unique nature of the game, I've started a new Let's Play series, embedded below. Subscribe and keep on top of all things Retro City Rampage!
I don't normally do roundup posts since, if you're a reader of my blog, you've probably already read the content anyway. But, in this case, I'll be linking to other gaming websites who have done a better job explaining news than I have or have covered things I did not. It's a win-win-win, all around :)
First, the graphics and artwork are what initially caught my eye. The swirls of purple and blue are so tasty I could drink them. Allgraf, the company behind the game, has really made something beautiful here.
Second, once I watched the video (see below), I realized that this is a game I would most definitely love to play.
Darkout is a 2D explorative platformer with a focus on resource collection and crafting. It sounds like Terraria and Minecraft, but it looks like so much more.
Allgraf has got their project on IndieGoGo and they're asking for a measly $500 to finish it up and release it. There is absolutely no reason that this game cannot meet its target if we come together and make it happen.
Just watch this gameplay video to see why I think it's worth your money (and mine):
Darkout's beta is slated to be released on October 10th. So if you're still on the fence, check it out then!
An interesting note from Adrian Banninga, the director of Darkout, to people who might consider this a Terraria clone (myself included, initially):
It’s really hard to create a new genre with every game you make. If you look around, you will notice that every innovation comes from a mixture between copying something that works well and adding some interesting new features that makes the game unique and with its own personality. Obviously we took some ideas from Terraria, as Battlefield took ideas from Call of Duty and vice versa. The difference here is that this game has been produced with 0% budget and 100% of passion, adding new features and with an atmosphere that no other game in the genre has at the moment.
The cats woke me up at 5:30am this morning begging to be fed. Surprisingly, the news came through on my feed reader that La-Mulana had made its way to the WiiWare store. Looks like I know what I'm doing with my extra time before work this morning! Going to grab some Tim Hortons and come back to blast through some caverns in La-Mulana! Been waiting for this...
After a huge amount of effort and a long period of uncertainty, La-Mulana has officially been released on the European and North American WiiWare stores. It's been out on PC for a while but I've held off purchasing it until it was available on Wii because I love the WiiWare store, I wanted to play it using a Wii controller rather than on the keyboard, and I didn't want to use Playism (a Steam-alike).
I'm really excited to support the Japanese indie gaming scene. There haven't been a lot of Japanese indie games that I have wanted to play and I miss the old-school days of Super NES/Genesis. La-Mulana looks like it could have come from that time and it's something that I'm really excited about trying.
I get the feeling that if you liked Cave Story then you'll like La-Mulana too. Here's to gaming!
PS: Here are three awesome La-Mulana wallpapers to set your desktop to:
PPS: The developer has asked that if you tweet about your experiences while playing La-Mulana that you use the #playlamulana hashtag so they can follow along and everyone can chime in with you on Twitter. Yay!