Good news! Malevolence: The Sword of Ahkranox has reached its funding goal on Kickstarter with over half the time remaining. Congrats goes out to Alex Norton and the Visual Outbreak team for their success in achieving funding!
Since there are a few weeks left to continue receiving funding, it's likely money will continue to roll in. No word yet on what extras will be integrated into the game with the extra funds, but we'll see what happens.
Guncraft is a first person shooter game utilizing the voxel style made popular by the highly acclaimed game, Minecraft. This game will take traditional FPS elements and combine them with construction to create a fast paced, diverse, and extremely unique level of gameplay. Combine that with a multiplayer editor and tons of modding capabilities, and you have yourself a very versatile game.
I have to admit, I'm really excited about this game. You, too?
One of the less-talked about reasons for success of Episode 1 of The Walking Dead is its cross-platform support. The game is available on Playstation 3, Xbox 360, PC, and Mac. Later in the summer, it'll make its way to iOS as well. The more exposure or opportunity to play your game, the better your sales will be.
But, the game has to be good, too, or else cross-platform support won't mean shit.
Drifter looks really awesome. It's a 2D top-down space trading game in development for the PC and Mac platforms.
I love space trading games and this one has all the makings of a great classic. I especially like the look of the artwork thus far.
The team behind the game, Celsius Game Studios, is asking for $50,000 to get this game made. The great part is that with 16 days still to go (as of this writing) they've already reached $41,000 of that goal. Look at the progress thus far, it's extremely likely they'll be able to pull this off within the time frame.
Still, I wanted to feature it here on GameBlaster64 since there are a few perks that they're offering if they reach higher-end goals including Linux support day-one of they make $100,000. I love that more and more games are featuring Linux support, and, even if they can't make $100,000 in 16 days, it's still neat that it's in the minds of the developers.