I hadn't heard about this game until yesterday, but that's not too surprising since I took a year-long break from things Free To Play. In fact, you may have noticed the decreased coverage of F2P games on the blog. With the announcement that Tera is going F2P in February, I took it as a sign from the stars for me to come back and see what's new.
Path of Exile is one of the most hotly anticipated Free To Play games on my list of games for 2013. After Diablo 3's lackluster launch and subsequent meltdown, Diablo II fans haven't had a proper outlet (save Torchlight and Torchlight II) to get their Diablo on. All that looks to change in 6 days when Path of Exile launches and goes Free To Play.
What is Path of Exile? Well, it's essentially Diablo II gameplay with new, 3D graphics. Everything we know and love from Diablo II is here including looting, randomly generated dungeons, great enemy types, classes, incredible depth of items and inventory... All that's missing is shitty DRM and 10 years of development time ;)
The first time I tried Free Realms was during its beta period in 2008. I didn't quite understand what the game was about, even considering I had played many MMORPGs up to that point. I walked around aimlessly and just tried to get a feel for just what I was supposed to be doing. After 30 minutes or so, I quit and decided I'd try it again when the game came out for real.
One thing that stood out during the beta phase and it's something that has held true and even improved since: the art is fantastic. The music, the game universe, and the graphics of Free Realms are beautiful.
And, I'm happy to report, that the game is a lot of fun as well.
I've always felt that Free Realms is a sort of Everquest II for kids. If you've played Everquest II and enjoyed it, then you'll very likely enjoy Free Realms as well, provided you have no issue replacing realistic-looking environments and weapons for whimsical ones.
Free Realms is full of stuff to do: you can mine, farm, gather, battle, card battle, quest, chat (though I find this the least enjoyable portion of the game), explore, ride mounts, and race karts! Each of the portions of the game are done in multi-themed minigames, themselves extensive in quality and depth. Your character has a separate level for every minigame, enticing you to complete them all to its max level, level 20.
My favourite, by far, is mining. I've been max level (level 20) for months but still play the mining mini-game any time I come across an open vein. In the mining mini-game, you've got to match as many of the same minerals together as you can before the time runs out. Matching a longer string of the same type of mineral will net you bonus points. Trying to string along as many as you can is exciting and the dynamite powerups they sprinkle throughout help to break up stagnant blocks.
If you've played your fair share of MMORPGs and are looking for something light to unwind with but still be part of a massive world, you can definitely find something to enjoy with Free Realms.
Two notes of caution, though: play the PC version (the PS3 version is terrible, with a UI so small it's impossible to read from afar and there are almost no players online) and you cannot play the same account on both PC and PS3. This was a huge disappointment for me as I have a lifetime account on the PC and, after picking up a PS3, was excited to give Free Realms a go on the big-screen.
Welcome to games.amazon.com, where you'll find Amazon's first free-to-play game called Living Classics. It's a casual game, launched on Facebook, where the player must find objects hidden in a scene.
The launch of this new gaming division is quite interesting, and not only for the fact that Amazon has deep pockets. With the recent news that Zynga is suffering huge losses, is it a good time for a huge company to launch a casual-games division?
I think it's always a good time for games, but we'll see.
Where do you see Amazon Game Studios going in the next 2-3 years? Mobile? Tablets?
Maybe you tried the free one and thought it was crap.
You're not alone.
The thing is, the current "free" Minecraft is years old and is no longer maintained. The Minecraft that everyone plays and everyone talks about is the one you have to pay for. Sucks, eh?
Well, now you can play Minecraft, for free, in all its glory, for 100 minutes in its new Demo mode. Simply register for an account at minecraft.net, download the game, and sign in. The game will detect that your account is not a premium (read: paid) account and will offer up the demo mode.
A new free-to-play MMORPG appeared on Steam today called Dungeon Fighter Online. It's made by the same people who did Maple Story and follows a similar graphical and gameplay style: 2D sidescrolling action with an RPG leveling system.
What's neat about Dungeon Fighter Online, though, is that it's an old-school-esque beat-em-up, which is a genre that sorely needs more games.
You can choose from a number of classes to play, each open to both genders. Along with your standard melee and healing classes, the gun-toting ranged class stood out as being particularly neat and so when I played it for the first time this evening, that's the class I chose.
My initial impression of the game is that it's complex in the same way Maple Story and Eve is complex. One gets the feeling that even after hours and hours of playing and reading, one will still never learn it all.
Still, the game was fun and I'm looking forward to playing it again :)
Give it a go this weekend and tell me your thoughts.